GNU+Cluster

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GNU+Cluster
Combat Shell
Type
Secondary Weapon
Rarity Modifiers
Rare Modifier
Both main projectile and shrapnel will Ricochet off surfaces
Legendary Modifier
Main projectile detonates upon hitting target
Stats
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Universal Stats
Damage
60
Crit Damage
90
Fire Rate
81 rpm
89.1 rpm (81+10%)
97.2 rpm (81+20%)
105.3 rpm (81+30%)
113.4 rpm (81+40%)
121.5 rpm (81+50%)
129.6 rpm (81+60%)
137.7 rpm (81+70%)
145.8 rpm (81+80%)
162 rpm (81+100%)
Max Ammo
5
6 (5+1)
7 (5+2)
8 (5+3)
9 (5+4)
10 (5+5)
11 (5+6)
12 (5+7)
13 (5+8)
14 (5+9)
Projectile Speed
65 m/s
78 m/s (6.5+20%)
91 m/s (6.5+40%)
104 m/s (6.5+60%)
110.5 m/s (6.5+70%)
117 m/s (6.5+80%)
130 m/s (6.5+100%)
136.5 m/s (6.5+110%)
143 m/s (6.5+120%)
162.5 m/s (6.5+150%)
Equip Time
0.3 seconds
Unequip Time
0.2 seconds
Unique Stats
Shrapnel Damage
15.6 each
Shrapnel Count
12
14 (12+2)
16 (12+4)
18 (12+6)
19 (12+7)
20 (12+8)
21 (12+9)
22 (12+10)
23 (12+11)
24 (12+12)
Closeup Damage
145% damage
Travel Distance
7.5 meters
Shrapnel Angle
15 degrees


The GNU+Cluster, also known as Flak Cannon, is Juggernaut's secondary weapon. It shoots a grenade that explodes at 7.5 meters from the player, turning into fragments launched in a cone shape. It's most effective at medium range, lining up the targets to be right after the grenade explodes into fragments, and has considerable damage falloff at other ranges. Like all Secondary Weapons, it has limited ammo, and cannot be reloaded.

The GNU+Cluster has a 45% Closeup Damage Bonus to enemies between 7.5 and 10 meters from the player, only affecting the damage of the shards after explosing, leading to 22.62 damage per shard within that range. From 10 meters to 15 meters away from the player, the damage gradually dissipates back down to the base damage of 15.6 per shard. This hidden mechanic further incentivizes attacking enemies while they're just after the canister's explosion to both gain the closeup damage bonus, and ensure accuracy in reducing the spread of the shards.

With the closeup damage bonus taken into account, you can consistently deal 271.44 per shot, and up to 407.16 per shot if all shards deal crit damage, leading the GNU+Cluster to have the highest base damage out of any weapon.


Being a secondary weapon, both the base weapon and the Weapon Mods can be leveled up, improving set stats a varying amount depending on the level, up to level 10. There are also rare and legendary variants of each GNU+Cluster & GNU+Cluster mod, each with a unique effect, and the legendary variant gives both the rare and legendary effect for that weapon.

The Legendary Effect does not increase damage, but makes the weapon completely viable close-range with no damage loss like there is without it.

Note that the effects of rarity modifiers are not reflected in the stats section, only the rarity modifiers section.

Weapon Mods

To see more details about how Elemental Damage works, see Damage Mechanics.

Blaze Mode
Combat Shell
Type
Secondary Weapon
Rarity Modifiers
Rare Modifier
Spread increased 50 -> 70 degrees
Legendary Modifier
Shots IgniteT UI Icon Elemental Fire.png nearby enemies.
Stats
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Universal Stats
Damage
10
12 (10+20%)
14 (10+40%)
16 (10+60%)
18 (10+80%)
20 (10+100%)
22 (10+120%)
24 (10+140%)
26 (10+160%)
28 (10+180%)
Crit Damage
15 (10*150%)
18 (12*150%)
21 (14*150%)
24 (16*150%)
27 (18*150%)
30 (20*150%)
33 (22*150%)
36 (24*150%)
39 (26*150%)
42 (28*150%)
Fire Rate
48 rpm
52.8 rpm (48+10%)
57.6 rpm (48+20%)
62.4 rpm (48+30%)
67.2 rpm (48+40%)
72 rpm (48+50%)
76.8 rpm (48+60%)
81.6 rpm (48+70%)
86.4 rpm (48+80%)
96 rpm (48+100%)
Max Ammo
60
Projectile Speed
65 m/s
Equip Time
0.3 seconds
Unequip Time
0.2 seconds
Unique Stats
Charge Time
0.2 seconds
0.17 seconds (0.2-15%)
0.14 seconds (0.2-30%)
0.11 seconds (0.2-45%)
0.10 seconds (0.2-50%)
0.08 seconds (0.2-60%)
0.06 seconds (0.2-70%)
0.04 seconds (0.2-80%)
0.03 seconds (0.2-85%)
0.02 seconds (0.2-90%)
Burst Fire Rate
2880 rpm
Ammo Cost
10
Range
7.5 meters
Cone Angle
50 degrees

Blaze Mode

A short-range jet burner dealing FireT UI Icon Elemental Fire.png damage, each trigger pull doing a burst of 10 ticks of damage, using 10 ammo, at 2880 rpm. The last tick of damage deals an additional 1000% base damage if the enemy is within a certain radius outside the crosshair.

Weakpoint range is in a horizontal line along the crosshair, but is considered inconsistent.

SMRT Coil
Combat Shell
Type
Secondary Weapon
Rarity Modifiers
Rare Modifier
Movement Speed increased by 20% while firing
Legendary Modifier
Radius increased 3 -> 5 meters
Stats
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Universal Stats
Damage
15
Crit Damage
22.5
Fire Rate
1080 rpm
1188 rpm (1080+10%)
1296 rpm (1080+20%)
1404 rpm (1080+30%)
1512 rpm (1080+40%)
1620 rpm (1080+50%)
1628 rpm (1080+60%)
1836 rpm (1080+70%)
1944 rpm (1080+80%)
2160 rpm (1080+100%)
Max Ammo
60
72 (60+20%)
84 (60+40%)
96 (60+60%)
108 (60+80%)
120 (60+100%)
132 (60+120%)
144 (60+140%)
156 (60+160%)
168 (60+180%)
Projectile Speed
65 m/s
Equip Time
0.3 seconds
Unequip Time
0.2 seconds
Unique Stats
Cone Spread
50 degrees
55 degrees (50+10%)
60 degrees (50+20%)
65 degrees (50+30%)
70 degrees (50+40%)
75 degrees (50+50%)
80 degrees (50+60%)
85 degrees (50+70%)
90 degrees (50+80%)
100 degrees (50+100%)
Damage Radius
3 meters
Ammo Restored
20

SMRT Coil

A coil creating short-range arcs, dealing ElectricT UI Icon Elemental Shock.png damage in front of the user, hitting all enemies in range.

20 ammo is restored from marked enemies, and either 40 or 20 ammo is restored from C-Balls depending on the Crisis Level.

GOOB Launcher
Combat Shell
Type
Secondary Weapon
Rarity Modifiers
Rare Modifier
Main projectile grows as it travels
Legendary Modifier
Main projectile will split into smaller objects on Impact
Stats
Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Universal Stats
Damage
150
Crit Damage
225
Fire Rate
105 rpm
Max Ammo
6
Projectile Speed
35 m/s
Equip Time
0.3 seconds
Unequip Time
0.2 seconds
Unique Stats
Puddle Radius
3 meters
3.3 meters (3+10%)
3.6 meters (3+20%)
3.9 meters (3+30%)
4.2 meters (3+40%)
4.5 meters (3+50%)
4.8 meters (3+60%)
5.1 meters (3+70%)
5.4 meters (3+80%)
6 meters (3+100%)
Explosion Radius
3 meters
3.3 meters (3+10%)
3.6 meters (3+20%)
3.9 meters (3+30%)
4.2 meters (3+40%)
4.5 meters (3+50%)
4.8 meters (3+60%)
5.1 meters (3+70%)
5.4 meters (3+80%)
6 meters (3+100%)

GOOB Launcher

An industrial-grade ToxicT UI Icon Elemental Toxic.png GOOB Launcher. Damages enemies over time, hindering their movement. Goobjectiles stick to horizontal surfaces.

The legendary modifier spawns 4 projectiles on impact that do 15 damage each.